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Virtual Reality at Meyer Library: Home

Virtual Reality at Meyer Library

Virtual Reality is available to MSU students, staff, and faculty at Music and Media on the second level.  Visit, call 836-5105, or email us at Music&Media@library.missouristate.edu to schedule an appointment.  

Remember to make your reservations two days in advance!
 Best times for VR reservations: 12-6 pm Mon-Thur
(feel free to let us know if you need to reserve at an earlier or later time).
 
Age Restrictions!
You must be at least 14 years of age to use the VR headset.
All minors must be accompanied by an adult.
 
What is Virtual Reality?
Virtual Reality (VR) is a way users experience computer-generated worlds as real. Through VR headsets that are connected to a computer, users immerse themselves in a simulation of a virtual environment and experience the virtual, "as-if-really-there" reality of the environment.  
 
How does VR work?
The lenses of the headgear magnify the image, which fills your field of view with a stereoscopic view, and external sensors also track how your body moves. As you immerse yourself, you see nothing but your immediate virtual environment. Learn more by exploring resources on VR in the library, or better yet, try out the gear and experience it first-hand!
 
What VR gear do we have at the Meyer Library?
We have the wireless HTC Vive, which comes with a pair of controllers.
Google Cardboards also available for check out.
 

 

vive vr headset front  vive vr headset back    google cardboard icon

 

 
Questions, suggestions?  Email either of us (Sue ReichlingScott Fischer) or visit us on the Second Level of the Meyer Library!  

VR Safety

         yellow icon of vr safety showing vr headsetVR SAFETY

  •   Consult your doctor if you have a pre-existing medical condition (e.g. heart ailment)  or psychiatric conditions (anxiety disorders, or PTSD)
  •   If you are sick, fatigued, under medication, not feeling well, generally tired, trying VR might worsen your condition.   
  •   Like other gaming products that produces light flashing visual effects, the VR headset may trigger epileptic seizures, fainting or dizziness even if  you have no history of these conditions. 

Virtual chairs aren't REAL!
  • Remember that simulated objects may appear in the virtual world, if you see a chair, don't sit on it!

Slice to the rhythm!

Beat Saber  is a unique VR rhythm game, where your goal is to slash the beats (represented by small cubes) as they are coming at you. 

Every beat indicates which saber you need to use and also the direction you need to match. The game can be easily described as a mashup of Guitar Hero and Fruit Ninja in VR. All the music is composed to perfectly fit the hand made levels. Our goal is to make players almost dance, while cutting all the cubes and avoiding obstacles. Each cut is strongly supported by great sound and visual effects to emphasize the rhythm.

How many realities are there?

Mediated reality is an umbrella term which collectively groups together realities such as AR, AV, MR, VR and also modulated reality and modulated virtuality. Each of these realities are explained in this video