VIRTUAL REALITY AT THE MEYER LIBRARY
Virtual Reality is now available to MSU students, staff, and faculty at Music and Media on the second level. Visit, call 836-5105, or email us at Music&Media@library.missouristate.edu to schedule an appointment.
Remember to make your reservations two days in advance!
Best times for VR reservations: 12-6 pm Mon-Thur
(feel free to let us know if you need to reserve at an earlier or later time).
What is Virtual Reality?
Virtual Reality (VR) is a way users experience computer-generated worlds as real. Through VR headsets that are connected to a computer, users immerse themselves in a simulation of a virtual environment and experience the virtual, "as-if-really-there" reality of the environment.
How does VR work?
The lenses of the headgear magnify the image, which fills your field of view with a stereo 3D view that moves at 90-120 frames per second (compared to TV's 30 frames per second), and external sensors also track how your body moves. As you immerse yourself, you see nothing but your immediate virtual environment. Learn more by exploring resources on VR in the library, or better yet, try out the gear and experience it first-hand!
What VR gear do we have at the Meyer Library?
We have the HTC Vive, which comes with a pair of controllers.
MUSIC & MEDIA HOURS - SPRING 2017
Mon - Thur 7 am -- 12 am
Fri 7 am -- 6 pm
Sat 9 am -- 6 pm
Sun Noon -- 12 am
This guide is a work in progress!
Questions, suggestions? Email any of us (Jir Shin Boey, Sue Reichling, Scott Fischer) or visit us on the Second Level of the Meyer Library!
Are you fit for VR?
- Consult your doctor if you have a pre-existing medical condition (e.g. heart ailment) or psychiatric conditions (anxiety disorders, or PTSD)
- If you are sick, fatigued, under medication, not feeling well, generally tired, trying VR might worsen your condition.
- Like other gaming products that produces light flashing visual effects, the VR headset may trigger epileptic seizures, fainting or dizziness even if you have no history of these conditions.
Careful with cables. And don't sit on a virtual chair!
- Keep in mind that there are cables running from the headset, move your feet slowly to avoid tripping!
- Remember that simulated objects may appear in the virtual world, if you see a chair, don't sit on it!